Mars Fellows
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Defense
Defensive buildings protect trophies and resources.
  • Mortar The Mortar can mow down hordes of enemies by the splash damage from its shell
  • Earth-air This tower is deadly against flying enemies, but can't target foes on the ground.
  • Tesla When the enemy fit or flies close enough, the tower grows and tiping its electricity force
  • Rail Rail shoots rays with terrifying power. Load it with argon and it automatically work. You can customize it so that it aims to target the ground units at a great distance or all the goals at a reduced distance. "
  • MG-400 Automatic machine gun shooting both infantry and air forces
  • Potion tower Ties have a larger range of action than guns, and, unlike guns, they can attack flying enemies
  • Cannon Guns are excellent for point defense. Upgrade guns to increase their fireproof.
  • Grenadiers Towers-bombers fired nearby ground troops and explode when destroyed! Good against ground troops
  • Wall Placement of walls is a key point in the design of a well-protected base.
  • Mine Traps that remain hidden until they are activated by the attacking army moving into the radius of their response.
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